weatherless...................88.20587% offense.......................52.25954% balance.......................27.20719% hyperoffense..................13.70216% sun........................... 5.43939% stall......................... 4.13907% sand.......................... 4.12537% semistall..................... 2.69205% rain.......................... 1.88335% voltturn...................... 1.70228% sunoffense.................... 1.08477% trickroom..................... 0.93240% monotype...................... 0.90516% rainoffense................... 0.63673% hail.......................... 0.45862% monoghost..................... 0.45035% choice........................ 0.41534% sandoffense................... 0.34778% mononormal.................... 0.11705% monowater..................... 0.11259% monograss..................... 0.11259% monobug....................... 0.11259% multiweather.................. 0.11259% monosteel..................... 0.11259% monofighting.................. 0.11259% monodark...................... 0.11259% Stalliness (mean: -0.286) |# -2.0|## |## -1.5|###### |##### -1.0|############################## |###################### -0.5|################ |############### 0.0|################ |################## +0.5|####### |## +1.0|###### |# +1.5|# |## +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.63%