weatherless...................89.09577% balance.......................47.59885% offense.......................41.66846% voltturn...................... 9.06245% hyperoffense.................. 6.34599% sand.......................... 3.95062% sun........................... 3.88980% semistall..................... 3.81546% rain.......................... 3.02691% monotype...................... 1.02331% trickroom..................... 0.76276% stall......................... 0.57123% monoghost..................... 0.49403% monograss..................... 0.20130% monoground.................... 0.19021% gravity....................... 0.18933% sunoffense.................... 0.12405% monodragon.................... 0.09641% hail.......................... 0.03689% monofighting.................. 0.02494% monofire...................... 0.01413% monofairy..................... 0.00228% sandoffense................... 0.00056% sunstall...................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% choice........................ 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.024) |# -2.5| | -2.0|## | -1.5|# |##### -1.0|####### |############################## -0.5|######################### |################ 0.0|################### |####################### +0.5|######################### |####################### +1.0|########## |# +1.5|### | +2.0| | more negative = more offensive, more positive = more stall one # = 0.53%