weatherless...................87.47260% offense.......................49.75725% balance.......................38.50626% voltturn...................... 6.43034% hyperoffense.................. 5.87041% sand.......................... 5.05431% semistall..................... 4.68353% sun........................... 4.01877% rain.......................... 3.45267% trickroom..................... 2.21641% stall......................... 1.18256% monotype...................... 0.11258% gravity....................... 0.05809% monograss..................... 0.05434% monoground.................... 0.04677% monoghost..................... 0.00647% monodragon.................... 0.00386% hail.......................... 0.00165% monofire...................... 0.00110% sunoffense.................... 0.00046% monofairy..................... 0.00004% sandoffense................... 0.00001% monofighting.................. 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% choice........................ 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.097) |## -2.5| | -2.0| | -1.5|# | -1.0|##### |############################## -0.5|################### |####### 0.0|############ |############# +0.5|############## |############# +1.0|## |### +1.5|### | +2.0| | more negative = more offensive, more positive = more stall one # = 0.80%