weatherless...................63.61327% offense.......................54.06538% balance.......................40.67850% sun...........................13.63795% sand..........................13.13263% trickroom.....................12.66936% voltturn......................10.28268% rain.......................... 6.75829% tricksun...................... 6.14556% hyperoffense.................. 3.84838% hail.......................... 3.68945% tailwind...................... 3.00127% monotype...................... 1.80213% choice........................ 1.25298% semistall..................... 1.16991% tricksand..................... 0.95446% monoice....................... 0.80919% multiweather.................. 0.63722% sandoffense................... 0.43119% rainoffense................... 0.36811% monowater..................... 0.29075% sunoffense.................... 0.24238% stall......................... 0.23783% monofire...................... 0.20686% monorock...................... 0.13089% monoelectric.................. 0.11788% trickhail..................... 0.09037% hailoffense................... 0.06916% monobug....................... 0.06714% allweather.................... 0.05907% monoflying.................... 0.05324% sandstall..................... 0.04140% rainstall..................... 0.03822% monodark...................... 0.03513% monopsychic................... 0.03116% monoghost..................... 0.02191% dragmag....................... 0.01653% batonpass..................... 0.01133% trickrain..................... 0.01127% monograss..................... 0.01016% sunstall...................... 0.00986% monosteel..................... 0.00689% mononormal.................... 0.00626% monofairy..................... 0.00554% monopoison.................... 0.00463% monodragon.................... 0.00435% gravity....................... 0.00356% hailstall..................... 0.00271% monoground.................... 0.00042% monofighting.................. 0.00022% trapper....................... 0.00014% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.109) | -1.5|# |# -1.0|###### |########## -0.5|##################### |########################## 0.0|############################## |##################### +0.5|############## |##### +1.0|# |# +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.72%