weatherless...................61.79860% offense.......................50.70853% balance.......................47.22371% voltturn......................17.63051% sun...........................13.67211% sand..........................13.65486% trickroom..................... 9.04206% rain.......................... 6.36923% tricksun...................... 5.86596% hail.......................... 4.73122% tailwind...................... 2.80553% hyperoffense.................. 1.31474% semistall..................... 0.70205% choice........................ 0.39232% monotype...................... 0.25210% tricksand..................... 0.22677% rainoffense................... 0.16877% multiweather.................. 0.16525% sunoffense.................... 0.10241% sandoffense................... 0.09443% monofire...................... 0.08609% monowater..................... 0.07458% stall......................... 0.05098% dragmag....................... 0.02963% monoelectric.................. 0.02665% monoice....................... 0.02423% allweather.................... 0.01850% trickhail..................... 0.01379% hailoffense................... 0.01236% monobug....................... 0.01074% sandstall..................... 0.01014% monorock...................... 0.00985% monopsychic................... 0.00720% monoghost..................... 0.00448% sunstall...................... 0.00267% rainstall..................... 0.00204% mononormal.................... 0.00191% batonpass..................... 0.00178% monodark...................... 0.00142% monosteel..................... 0.00128% monopoison.................... 0.00126% trickrain..................... 0.00113% monoflying.................... 0.00110% monograss..................... 0.00052% monofairy..................... 0.00048% gravity....................... 0.00045% monodragon.................... 0.00035% hailstall..................... 0.00029% monofighting.................. 0.00001% monoground.................... 0.00001% trapper....................... 0.00000% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.000) | -1.5| | -1.0|## |### -0.5|########### |############### 0.0|############################## |############# +0.5|############### |### +1.0|# | +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 1.09%