weatherless...................64.17425% offense.......................55.03956% balance.......................34.23034% rain..........................11.13367% sand.......................... 9.35462% hail.......................... 8.92620% sun........................... 7.55847% hyperoffense.................. 7.47393% trickroom..................... 5.92935% monotype...................... 3.60446% monoice....................... 2.39611% semistall..................... 2.12127% tailwind...................... 1.75322% voltturn...................... 1.59061% multiweather.................. 1.14160% stall......................... 1.13491% sunoffense.................... 0.82214% choice........................ 0.57718% tricksand..................... 0.51051% rainstall..................... 0.49724% monoelectric.................. 0.48406% hailoffense................... 0.38351% rainoffense................... 0.33312% monowater..................... 0.19306% gravity....................... 0.19078% batonpass..................... 0.18616% sandoffense................... 0.17686% tricksun...................... 0.11503% monofire...................... 0.09223% trickhail..................... 0.07366% dragmag....................... 0.06813% sandstall..................... 0.06688% monopoison.................... 0.05389% monoground.................... 0.05271% trickrain..................... 0.05017% monosteel..................... 0.04741% monorock...................... 0.04667% monodragon.................... 0.04524% monopsychic................... 0.04207% monofighting.................. 0.04095% monoghost..................... 0.03016% monodark...................... 0.02683% monoflying.................... 0.02069% monofairy..................... 0.02031% monobug....................... 0.01020% hailstall..................... 0.00947% sunstall...................... 0.00882% mononormal.................... 0.00742% monograss..................... 0.00005% Stalliness (mean: -0.159) -1.5|## |###### -1.0|############## |#################### -0.5|############################# |############################## 0.0|####################### |######################## +0.5|############### |########## +1.0|##### |## +1.5|# |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.55%