weatherless...................63.97477% offense.......................47.34306% sand..........................29.01813% balance.......................22.66914% hyperoffense..................17.20667% stall......................... 7.64140% sun........................... 5.70539% rain.......................... 5.69874% multiweather.................. 5.69437% semistall..................... 5.13974% sandstall..................... 4.28974% voltturn...................... 3.88638% hail.......................... 1.29735% sandoffense................... 1.17548% rainoffense................... 0.57492% trickroom..................... 0.34595% hailoffense................... 0.14943% batonpass..................... 0.12422% sunoffense.................... 0.09869% monotype...................... 0.03800% monodragon.................... 0.03125% tailwind...................... 0.02020% trapper....................... 0.01579% tricksand..................... 0.01410% monopsychic................... 0.00355% trickrain..................... 0.00246% sunstall...................... 0.00233% monopoison.................... 0.00168% monoground.................... 0.00111% monoghost..................... 0.00025% monowater..................... 0.00011% monofairy..................... 0.00004% dragmag....................... 0.00004% tricksun...................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.146) -2.0| |# -1.5|##### |################# -1.0|########################### |########################## -0.5|############################## |########################## 0.0|################## |################# +0.5|####### |######### +1.0|######## |##### +1.5|##### |#### +2.0|##### |#### more negative = more offensive, more positive = more stall one # = 0.46%