weatherless...................92.56125% balance.......................34.69016% offense.......................31.83937% semistall.....................22.86779% trickroom..................... 9.93061% voltturn...................... 8.91324% hyperoffense.................. 8.00905% sand.......................... 5.81920% stall......................... 2.59363% sun........................... 0.82690% rain.......................... 0.71230% hail.......................... 0.16798% multiweather.................. 0.08763% rainoffense................... 0.04692% monotype...................... 0.03012% sandoffense................... 0.02404% monowater..................... 0.02401% sunoffense.................... 0.01886% monopsychic................... 0.00220% monodragon.................... 0.00205% monoghost..................... 0.00203% monoground.................... 0.00136% monoice....................... 0.00029% monoflying.................... 0.00020% mononormal.................... 0.00003% choice........................ 0.00001% monofire...................... 0.00000% hailoffense................... 0.00000% monofairy..................... 0.00000% monograss..................... 0.00000% sandstall..................... 0.00000% tricksun...................... 0.00000% rainstall..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monodark...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.222) |### -1.5|# |#### -1.0|##### |####### -0.5|####### |############### 0.0|############ |################### +0.5|########### |####### +1.0|############################## |## +1.5|# |## +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.79%