sun...........................49.36070% offense.......................43.72448% weatherless...................38.16914% hyperoffense..................26.39931% balance.......................21.49462% rain..........................14.91450% multiweather..................13.72920% sand..........................11.40934% sunoffense.................... 8.60321% semistall..................... 4.64791% stall......................... 3.73367% rainoffense................... 3.06615% sandstall..................... 1.66013% trickroom..................... 1.45985% batonpass..................... 1.43581% monotype...................... 1.36673% sunstall...................... 0.85442% mononormal.................... 0.57479% choice........................ 0.48216% sandoffense................... 0.28501% trapper....................... 0.13643% monoghost..................... 0.13640% hail.......................... 0.12956% voltturn...................... 0.12876% monoflying.................... 0.12747% monopsychic................... 0.10651% tricksun...................... 0.10628% monosteel..................... 0.07121% monofairy..................... 0.06391% monobug....................... 0.05442% monodragon.................... 0.05384% monograss..................... 0.04453% monowater..................... 0.04437% monoice....................... 0.04186% monoground.................... 0.03841% hailoffense................... 0.03713% monodark...................... 0.03050% trickrain..................... 0.02635% monopoison.................... 0.02507% dragmag....................... 0.02486% monoelectric.................. 0.01654% monofighting.................. 0.01360% monofire...................... 0.01220% monorock...................... 0.00735% rainstall..................... 0.00405% allweather.................... 0.00293% trickhail..................... 0.00189% tailwind...................... 0.00178% fear.......................... 0.00164% hailstall..................... 0.00029% gravity....................... 0.00000% swagplay...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.328) | -2.0|## |################## -1.0|############################## |########################## 0.0|###################### |################# +1.0|######## |### +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.77%