monotype......................100.00000% weatherless...................72.87637% offense.......................50.62660% balance.......................24.95505% hyperoffense..................20.72141% monobug.......................11.00637% monowater..................... 9.69596% mononormal.................... 7.91969% rain.......................... 7.84885% sand.......................... 7.40206% sun........................... 7.26312% monodragon.................... 6.81632% monodark...................... 6.60382% monoflying.................... 6.54934% monofire...................... 5.61216% monoelectric.................. 5.29614% monosteel..................... 5.03732% hail.......................... 4.90111% voltturn...................... 4.87114% monopsychic................... 4.65864% monoice....................... 4.33444% monoground.................... 4.10015% monograss..................... 4.03749% monofighting.................. 4.03476% monofairy..................... 3.99390% monopoison.................... 3.91762% monoghost..................... 3.53893% monorock...................... 3.00223% semistall..................... 2.86329% rainoffense................... 1.34855% sunoffense.................... 1.34583% sandoffense................... 1.11426% choice........................ 0.88269% stall......................... 0.83365% hailoffense................... 0.50945% trickroom..................... 0.37051% multiweather.................. 0.29151% tailwind...................... 0.16074% trickhail..................... 0.05994% dragmag....................... 0.02724% swagplay...................... 0.01362% tricksand..................... 0.01362% tricksun...................... 0.01090% rainstall..................... 0.00545% gravity....................... 0.00545% sandstall..................... 0.00272% hailstall..................... 0.00272% Stalliness (mean: -0.375) -2.0|## |#### -1.5|########## |################## -1.0|######################## |########################### -0.5|############################## |############################ 0.0|######################### |################## +0.5|############# |######### +1.0|###### |### +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.46%