monotype......................100.00000% weatherless...................72.59720% offense.......................50.14346% balance.......................25.31050% hyperoffense..................20.46812% monobug.......................11.36253% monowater..................... 9.68688% rain.......................... 8.21170% mononormal.................... 7.70382% sun........................... 7.69848% sand.......................... 7.56067% monoflying.................... 7.00436% monodragon.................... 6.89716% monodark...................... 6.68371% monofire...................... 5.73266% voltturn...................... 5.33652% monoelectric.................. 5.32649% monosteel..................... 5.08416% monopsychic................... 4.51782% monofairy..................... 4.29610% hail.......................... 4.22223% monoground.................... 4.19444% monofighting.................. 4.10755% monopoison.................... 3.89649% monoice....................... 3.83029% monograss..................... 3.64586% monoghost..................... 3.44842% semistall..................... 3.17283% monorock...................... 2.69506% rainoffense................... 1.44730% sunoffense.................... 1.38235% sandoffense................... 1.09116% choice........................ 0.96358% stall......................... 0.90510% hailoffense................... 0.49566% trickroom..................... 0.34237% multiweather.................. 0.29027% tailwind...................... 0.17291% trickhail..................... 0.06499% dragmag....................... 0.02173% swagplay...................... 0.01221% tricksun...................... 0.01009% rainstall..................... 0.00502% tricksand..................... 0.00375% hailstall..................... 0.00321% gravity....................... 0.00189% sandstall..................... 0.00188% Stalliness (mean: -0.360) -2.0|## |#### -1.5|########### |################## -1.0|######################## |########################### -0.5|############################## |############################# 0.0|######################### |################### +0.5|############# |######### +1.0|###### |#### +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.45%