monotype......................100.00000% weatherless...................70.76640% offense.......................48.58068% balance.......................26.54290% hyperoffense..................19.16843% monowater.....................10.55480% rain..........................10.41408% monobug....................... 9.78828% sand.......................... 9.01067% voltturn...................... 8.31051% monoflying.................... 7.78425% sun........................... 7.76837% monodark...................... 7.39164% monofire...................... 7.13393% mononormal.................... 6.81419% monoelectric.................. 6.20476% monodragon.................... 5.99342% monosteel..................... 5.46644% monofairy..................... 5.02760% monoground.................... 5.02289% monoghost..................... 4.67095% semistall..................... 4.58070% monopsychic................... 4.41129% monopoison.................... 4.23844% monofighting.................. 3.13753% rainoffense................... 2.46017% monograss..................... 2.22798% hail.......................... 2.20726% monoice....................... 2.14568% monorock...................... 1.99145% sandoffense................... 1.73515% sunoffense.................... 1.72199% stall......................... 1.12728% choice........................ 0.94589% tailwind...................... 0.61925% hailoffense................... 0.50106% trickroom..................... 0.19411% multiweather.................. 0.16678% trickhail..................... 0.07814% hailstall..................... 0.00004% gravity....................... 0.00000% dragmag....................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% swagplay...................... 0.00000% sandstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.292) -2.0|## |### -1.5|############# |############## -1.0|#################### |######################## -0.5|############################# |############################## 0.0|##################### |################## +0.5|######### |############# +1.0|######### |###### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.47%