monotype......................100.00000% weatherless...................60.89962% offense.......................47.99819% balance.......................25.81113% hyperoffense..................21.86821% rain..........................20.01977% monowater.....................19.93398% sand.......................... 9.96737% monofire...................... 9.48998% monodark...................... 9.22010% sun........................... 7.91820% monodragon.................... 7.47390% rainoffense................... 7.20539% monoelectric.................. 7.04011% voltturn...................... 6.78279% monopsychic................... 6.49330% monoflying.................... 6.37097% monofairy..................... 6.07699% monoground.................... 5.20032% monosteel..................... 5.17925% mononormal.................... 4.02088% choice........................ 3.82939% monobug....................... 3.67443% monopoison.................... 3.47722% sandoffense................... 3.25434% monoghost..................... 2.72615% semistall..................... 2.49126% sunoffense.................... 2.31432% stall......................... 1.83121% tailwind...................... 1.63942% hail.......................... 1.31064% monoice....................... 1.29377% monorock...................... 0.97963% monofighting.................. 0.78713% monograss..................... 0.56309% trickroom..................... 0.40268% multiweather.................. 0.11560% trickhail..................... 0.02610% hailoffense................... 0.02349% gravity....................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% dragmag....................... 0.00000% swagplay...................... 0.00000% sandstall..................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.347) -2.0|### |## -1.5|##### |################## -1.0|############################## |##################### -0.5|#################### |################### 0.0|############### |########### +0.5|### |############# +1.0|############# |## +1.5|## |## +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%