weatherless...................86.85286% offense.......................47.17931% balance.......................33.34151% hyperoffense..................14.84642% hail.......................... 5.87432% voltturn...................... 4.47747% sun........................... 3.55222% semistall..................... 3.46068% sand.......................... 2.65395% trickroom..................... 1.72952% monotype...................... 1.41647% rain.......................... 1.19661% stall......................... 1.17209% hailoffense................... 0.56970% choice........................ 0.54027% sunoffense.................... 0.49613% monoice....................... 0.31550% monobug....................... 0.21742% mononormal.................... 0.17491% sandoffense................... 0.13078% monorock...................... 0.12424% monowater..................... 0.11525% multiweather.................. 0.10953% rainoffense................... 0.10299% monofighting.................. 0.10217% monograss..................... 0.08827% monofairy..................... 0.07111% dragmag....................... 0.06212% monodark...................... 0.06130% monopsychic................... 0.05476% monodragon.................... 0.05068% monopoison.................... 0.04986% hailstall..................... 0.04332% monoflying.................... 0.03433% tailwind...................... 0.02942% trickhail..................... 0.02942% tricksand..................... 0.02942% sandstall..................... 0.02697% monoghost..................... 0.02125% monosteel..................... 0.01962% gravity....................... 0.01635% monoelectric.................. 0.01553% monoground.................... 0.00654% allweather.................... 0.00490% rainstall..................... 0.00327% monofire...................... 0.00245% tricksun...................... 0.00163% trapper....................... 0.00082% Stalliness (mean: -0.225) |# -2.0|### |### -1.5|####### |########### -1.0|################ |##################### -0.5|############################ |############################## 0.0|############################## |######################## +0.5|################### |########### +1.0|###### |#### +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%