weatherless...................87.12521% offense.......................46.38082% balance.......................33.70334% hyperoffense..................15.10301% hail.......................... 5.87133% voltturn...................... 4.80687% semistall..................... 3.62224% sun........................... 3.18602% sand.......................... 2.81313% trickroom..................... 1.86267% stall......................... 1.19059% monotype...................... 1.15591% rain.......................... 1.09596% hailoffense................... 0.59953% choice........................ 0.54312% sunoffense.................... 0.49722% monoice....................... 0.32510% sandoffense................... 0.16392% monobug....................... 0.15878% mononormal.................... 0.10328% multiweather.................. 0.09066% monowater..................... 0.08803% monorock...................... 0.08394% monofighting.................. 0.08007% monopsychic................... 0.07635% monofairy..................... 0.07443% rainoffense................... 0.07352% dragmag....................... 0.06289% monodark...................... 0.04546% monograss..................... 0.04474% monodragon.................... 0.03543% sandstall..................... 0.03138% hailstall..................... 0.02889% tricksand..................... 0.02861% monopoison.................... 0.02293% trickhail..................... 0.02164% monoflying.................... 0.01964% tailwind...................... 0.01696% monoelectric.................. 0.01558% monoghost..................... 0.01480% monosteel..................... 0.01467% gravity....................... 0.01407% monoground.................... 0.00467% rainstall..................... 0.00258% monofire...................... 0.00165% trapper....................... 0.00055% tricksun...................... 0.00040% allweather.................... 0.00004% Stalliness (mean: -0.222) |# -2.0|### |### -1.5|####### |########### -1.0|################ |##################### -0.5|############################ |############################## 0.0|############################# |######################## +0.5|################### |########### +1.0|###### |#### +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%