weatherless...................89.07938% offense.......................41.43626% balance.......................35.40807% hyperoffense..................16.79643% voltturn...................... 6.36238% hail.......................... 4.87355% semistall..................... 4.39559% sand.......................... 3.24177% trickroom..................... 2.53601% sun........................... 2.17105% stall......................... 1.96365% monotype...................... 0.95073% rain.......................... 0.68166% hailoffense................... 0.63152% choice........................ 0.59768% sandoffense................... 0.44048% sunoffense.................... 0.35901% monopsychic................... 0.34575% monoice....................... 0.25916% monobug....................... 0.21357% dragmag....................... 0.07793% sandstall..................... 0.07229% monoelectric.................. 0.04998% multiweather.................. 0.04737% monorock...................... 0.04187% rainoffense................... 0.03973% tricksand..................... 0.02597% monodragon.................... 0.01500% mononormal.................... 0.01038% gravity....................... 0.00825% monowater..................... 0.00595% monodark...................... 0.00452% hailstall..................... 0.00180% trickhail..................... 0.00152% monoflying.................... 0.00139% monofairy..................... 0.00106% monoghost..................... 0.00088% monofighting.................. 0.00067% monopoison.................... 0.00038% monosteel..................... 0.00021% tailwind...................... 0.00021% monograss..................... 0.00016% tricksun...................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.200) |### -2.0|###### |###### -1.5|######### |########### -1.0|############### |##################### -0.5|############################ |############################# 0.0|############################## |########################## +0.5|########################### |############ +1.0|######### |##### +1.5|## | +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.41%