weatherless...................92.05102% balance.......................37.41708% offense.......................36.41683% hyperoffense..................16.99142% voltturn...................... 7.37802% semistall..................... 5.53134% stall......................... 3.64333% hail.......................... 3.00530% sand.......................... 2.49449% sun........................... 1.95127% trickroom..................... 1.00028% rain.......................... 0.50318% hailoffense................... 0.47132% monotype...................... 0.17914% sunoffense.................... 0.12684% monoice....................... 0.12424% rainoffense................... 0.10020% choice........................ 0.09734% sandstall..................... 0.08326% monobug....................... 0.03140% dragmag....................... 0.01948% tricksand..................... 0.01559% monorock...................... 0.01304% multiweather.................. 0.00526% mononormal.................... 0.00454% monodragon.................... 0.00402% sandoffense................... 0.00290% gravity....................... 0.00128% monowater..................... 0.00093% monoflying.................... 0.00035% monoelectric.................. 0.00033% monodark...................... 0.00012% monoghost..................... 0.00008% monopsychic................... 0.00003% monopoison.................... 0.00003% monofighting.................. 0.00002% trickhail..................... 0.00001% tailwind...................... 0.00000% monograss..................... 0.00000% hailstall..................... 0.00000% monosteel..................... 0.00000% allweather.................... 0.00000% tricksun...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.103) |### -2.0|####### |######### -1.5|######## |###### -1.0|########## |################ -0.5|####################### |############################# 0.0|########################## |###################### +0.5|############################## |################# +1.0|############### |### +1.5|## | +2.0|# |## +2.5|### |# more negative = more offensive, more positive = more stall one # = 0.43%