weatherless...................74.09730% offense.......................39.50383% balance.......................38.12844% voltturn......................14.02198% hyperoffense..................13.11306% sand..........................11.71961% rain.......................... 9.11673% semistall..................... 6.12268% stall......................... 3.13199% hail.......................... 2.93396% sun........................... 2.70531% choice........................ 1.67986% trickroom..................... 1.32787% monotype...................... 1.05914% sandstall..................... 0.68254% multiweather.................. 0.53319% hailoffense................... 0.50464% rainoffense................... 0.50014% sandoffense................... 0.45179% sunoffense.................... 0.26530% dragmag....................... 0.16047% monoice....................... 0.13068% monowater..................... 0.10759% monodragon.................... 0.09394% monofire...................... 0.08889% monosteel..................... 0.07950% monobug....................... 0.07741% tailwind...................... 0.06988% monoflying.................... 0.06589% monoghost..................... 0.06295% monodark...................... 0.05841% monoelectric.................. 0.05671% monofairy..................... 0.05319% monopsychic................... 0.04894% tricksun...................... 0.04865% rainstall..................... 0.04487% monograss..................... 0.04398% monopoison.................... 0.04339% gravity....................... 0.04121% monofighting.................. 0.03827% mononormal.................... 0.03332% monorock...................... 0.03035% monoground.................... 0.03025% tricksand..................... 0.02860% hailstall..................... 0.01420% trickrain..................... 0.01116% sunstall...................... 0.00598% trapper....................... 0.00464% allweather.................... 0.00387% trickhail..................... 0.00301% Stalliness (mean: -0.040) |# -2.0|### |##### -1.5|###### |########### -1.0|############## |################## -0.5|######################## |############################## 0.0|############################## |############################ +0.5|###################### |#################### +1.0|############# |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.41%