weatherless...................73.41231% balance.......................40.05130% offense.......................27.12574% hyperoffense..................14.61587% sand..........................14.12866% voltturn......................13.70668% semistall..................... 9.72292% rain.......................... 8.93832% stall......................... 8.48417% hail.......................... 2.55274% sandstall..................... 2.38298% choice........................ 1.80351% sun........................... 1.42272% hailoffense................... 0.79134% trickroom..................... 0.69311% multiweather.................. 0.45372% dragmag....................... 0.24485% rainoffense................... 0.21538% monotype...................... 0.18525% sandoffense................... 0.11628% monoice....................... 0.07443% sunoffense.................... 0.04511% monoghost..................... 0.02981% tailwind...................... 0.02729% gravity....................... 0.02573% rainstall..................... 0.02185% tricksun...................... 0.01588% monofire...................... 0.01464% monoelectric.................. 0.01315% monodragon.................... 0.01210% monosteel..................... 0.00999% monofairy..................... 0.00721% hailstall..................... 0.00646% monobug....................... 0.00618% trickrain..................... 0.00607% monoflying.................... 0.00523% monoground.................... 0.00468% monowater..................... 0.00352% tricksand..................... 0.00348% monograss..................... 0.00155% monopoison.................... 0.00142% sunstall...................... 0.00122% mononormal.................... 0.00109% monodark...................... 0.00082% monopsychic................... 0.00042% monorock...................... 0.00037% monofighting.................. 0.00033% trapper....................... 0.00011% trickhail..................... 0.00001% allweather.................... 0.00000% Stalliness (mean: 0.161) |## -2.0|######### |######## -1.5|###### |######### -1.0|######### |############ -0.5|################# |######################## 0.0|########################## |############################## +0.5|####################### |############################ +1.0|##################### |########### +1.5|###### |#### +2.0|##### |### +2.5|#### |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.38%