weatherless...................74.58982% offense.......................43.37737% balance.......................31.64959% hyperoffense..................18.69512% voltturn......................15.01695% sand..........................10.14674% rain.......................... 9.01633% sun........................... 3.78794% semistall..................... 3.76290% hail.......................... 3.68587% choice........................ 3.47019% stall......................... 2.51502% monotype...................... 1.78131% trickroom..................... 1.26521% hailoffense................... 1.16507% multiweather.................. 1.11308% rainoffense................... 0.78955% sunoffense.................... 0.60083% monoice....................... 0.58735% sandoffense................... 0.57772% sandstall..................... 0.33701% mononormal.................... 0.17139% monodragon.................... 0.15791% monowater..................... 0.13673% monofighting.................. 0.11554% tailwind...................... 0.09821% gravity....................... 0.09051% monobug....................... 0.08473% monopsychic................... 0.07703% monoflying.................... 0.06740% monoelectric.................. 0.06548% monofire...................... 0.06355% monograss..................... 0.06162% tricksun...................... 0.05970% monosteel..................... 0.05585% monoghost..................... 0.05392% monofairy..................... 0.04429% monopoison.................... 0.03659% monodark...................... 0.03466% dragmag....................... 0.02889% trickrain..................... 0.02696% monorock...................... 0.01348% rainstall..................... 0.01348% monoground.................... 0.01155% allweather.................... 0.00963% tricksand..................... 0.00963% trickhail..................... 0.00385% trapper....................... 0.00193% hailstall..................... 0.00193% Stalliness (mean: -0.227) |## -2.0|## |###### -1.5|########## |############# -1.0|################### |################### -0.5|########################## |############################## 0.0|####################### |#################### +0.5|################## |############### +1.0|######## |### +1.5|## |# +2.0|## |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.45%