weatherless...................73.72285% offense.......................41.96139% balance.......................32.80411% hyperoffense..................18.82532% voltturn......................15.77041% sand..........................10.35115% rain.......................... 9.59866% sun........................... 4.01635% semistall..................... 3.77483% hail.......................... 3.62249% choice........................ 3.55729% stall......................... 2.63435% monotype...................... 1.58435% trickroom..................... 1.25191% hailoffense................... 1.21694% multiweather.................. 1.19874% rainoffense................... 0.80460% sunoffense.................... 0.70529% monoice....................... 0.60262% sandoffense................... 0.56105% sandstall..................... 0.37921% monowater..................... 0.15030% mononormal.................... 0.12976% monodragon.................... 0.12652% monofighting.................. 0.11095% tailwind...................... 0.10424% gravity....................... 0.08520% tricksun...................... 0.06605% monopsychic................... 0.06198% monobug....................... 0.06032% monoelectric.................. 0.05581% monosteel..................... 0.04811% monoflying.................... 0.04648% monofire...................... 0.04522% monoghost..................... 0.04413% monograss..................... 0.03985% trickrain..................... 0.03677% monofairy..................... 0.03121% monopoison.................... 0.02559% monodark...................... 0.02439% monorock...................... 0.01344% rainstall..................... 0.01300% monoground.................... 0.00938% tricksand..................... 0.00882% allweather.................... 0.00554% dragmag....................... 0.00269% trickhail..................... 0.00217% hailstall..................... 0.00162% trapper....................... 0.00000% Stalliness (mean: -0.212) |# -2.0|## |###### -1.5|########## |############# -1.0|################### |################## -0.5|######################## |############################## 0.0|######################## |#################### +0.5|################### |################ +1.0|######## |### +1.5|## |# +2.0|## |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.45%