weatherless...................67.72657% offense.......................38.60609% balance.......................37.15144% voltturn......................18.98140% hyperoffense..................16.25808% sand..........................13.96993% rain..........................13.05063% choice........................ 5.37785% sun........................... 4.71941% semistall..................... 4.42899% stall......................... 3.55540% hail.......................... 2.35630% multiweather.................. 1.79965% trickroom..................... 1.40711% hailoffense................... 0.99651% sandstall..................... 0.91755% sandoffense................... 0.27775% rainoffense................... 0.19321% monotype...................... 0.18414% sunoffense.................... 0.15238% tricksun...................... 0.07401% monopsychic................... 0.05070% tailwind...................... 0.04311% monosteel..................... 0.02585% monobug....................... 0.02002% monodragon.................... 0.01754% monowater..................... 0.01628% monograss..................... 0.01561% monofairy..................... 0.01453% rainstall..................... 0.00680% gravity....................... 0.00632% monofire...................... 0.00591% monorock...................... 0.00490% monoelectric.................. 0.00446% monofighting.................. 0.00417% monoghost..................... 0.00307% monoice....................... 0.00268% monopoison.................... 0.00252% mononormal.................... 0.00078% allweather.................... 0.00053% trickrain..................... 0.00050% dragmag....................... 0.00000% monodark...................... 0.00000% trapper....................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.117) |## -2.0|# |###### -1.5|######### |######### -1.0|################## |############## -0.5|################ |############################## 0.0|########################## |################# +0.5|########################### |############ +1.0|########## |### +1.5|### |# +2.0|#### |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%