weatherless...................81.97577% offense.......................51.50528% balance.......................29.85861% hyperoffense..................15.19872% sun........................... 8.53730% rain.......................... 5.63072% voltturn...................... 4.09715% hail.......................... 3.24412% trickroom..................... 2.76669% semistall..................... 2.41582% sunoffense.................... 1.80392% choice........................ 1.64701% stall......................... 1.02157% monotype...................... 0.96026% sand.......................... 0.89565% hailoffense................... 0.40487% rainoffense................... 0.34852% tricksun...................... 0.32299% multiweather.................. 0.27379% monoice....................... 0.27282% tailwind...................... 0.15183% monowater..................... 0.13170% monofighting.................. 0.12889% monoghost..................... 0.07678% monofairy..................... 0.07477% sandoffense................... 0.05179% monopsychic................... 0.04758% monoground.................... 0.04133% monopoison.................... 0.04049% mononormal.................... 0.03910% sandstall..................... 0.02933% monobug....................... 0.02838% monodark...................... 0.02301% monoflying.................... 0.02293% monofire...................... 0.02257% monoelectric.................. 0.01512% tricksand..................... 0.01491% monorock...................... 0.01482% gravity....................... 0.01377% dragmag....................... 0.01102% monograss..................... 0.00871% monodragon.................... 0.00831% monosteel..................... 0.00562% trickhail..................... 0.00489% hailstall..................... 0.00474% sunstall...................... 0.00392% rainstall..................... 0.00353% trickrain..................... 0.00345% swagplay...................... 0.00172% Stalliness (mean: -0.284) -2.0|## |### -1.5|###### |########### -1.0|################# |##################### -0.5|############################# |############################## 0.0|######################### |##################### +0.5|################ |######## +1.0|#### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.51%