weatherless...................61.75500% offense.......................47.28192% balance.......................30.18274% rain..........................22.28742% hyperoffense..................16.61435% sun...........................15.31679% voltturn...................... 8.46512% semistall..................... 4.09761% multiweather.................. 4.06362% sand.......................... 3.30188% rainoffense................... 3.27889% trickroom..................... 2.65010% choice........................ 2.26123% stall......................... 1.82338% sunoffense.................... 1.77640% hail.......................... 1.48450% monotype...................... 1.14761% tricksun...................... 1.01266% dragmag....................... 0.53582% trickrain..................... 0.22792% sandoffense................... 0.21093% monosteel..................... 0.15495% monowater..................... 0.14395% monodragon.................... 0.13295% hailoffense................... 0.12896% monofire...................... 0.11596% monoice....................... 0.09697% monoghost..................... 0.08797% mononormal.................... 0.08797% rainstall..................... 0.08597% tailwind...................... 0.06998% monopsychic................... 0.06398% monofighting.................. 0.05798% monoelectric.................. 0.05798% sandstall..................... 0.05698% monoflying.................... 0.05498% monodark...................... 0.05398% monobug....................... 0.05198% monopoison.................... 0.04798% sunstall...................... 0.04299% monoground.................... 0.03999% monograss..................... 0.03299% monorock...................... 0.02299% monofairy..................... 0.01799% gravity....................... 0.01400% hailstall..................... 0.01300% trickhail..................... 0.00700% tricksand..................... 0.00600% Stalliness (mean: -0.238) -2.0|### |#### -1.5|######### |################ -1.0|################# |############################# -0.5|############################ |############################ 0.0|############################## |####################### +0.5|################# |############# +1.0|######## |#### +1.5|## |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.43%