weatherless...................63.30459% offense.......................38.97408% balance.......................38.09735% rain..........................24.14540% voltturn......................14.51607% hyperoffense..................14.04926% sun...........................13.41579% semistall..................... 5.37990% multiweather.................. 3.84459% trickroom..................... 3.51328% stall......................... 3.49941% rainoffense................... 3.23225% sand.......................... 2.33453% choice........................ 2.11474% sunoffense.................... 1.75826% tricksun...................... 1.26900% dragmag....................... 1.16045% hail.......................... 0.69913% trickrain..................... 0.27519% rainstall..................... 0.20706% monotype...................... 0.07760% sandoffense................... 0.07066% sunstall...................... 0.05054% hailoffense................... 0.04991% monosteel..................... 0.03113% hailstall..................... 0.02958% monofire...................... 0.01704% monowater..................... 0.01025% monoice....................... 0.00804% monodragon.................... 0.00682% trickhail..................... 0.00625% sandstall..................... 0.00465% tricksand..................... 0.00407% monograss..................... 0.00205% monofighting.................. 0.00138% monoflying.................... 0.00127% mononormal.................... 0.00126% monorock...................... 0.00093% tailwind...................... 0.00069% monopoison.................... 0.00038% monobug....................... 0.00024% monodark...................... 0.00021% monopsychic................... 0.00014% monoelectric.................. 0.00013% monoghost..................... 0.00001% monofairy..................... 0.00000% gravity....................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.047) -2.0|### |##### -1.5|###### |############## -1.0|############# |######################### -0.5|###################### |######################### 0.0|############################## |#################### +0.5|#################### |###################### +1.0|################ |####### +1.5|## |### +2.0|# |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.42%