weatherless...................86.95981% offense.......................44.24797% hyperoffense..................28.27313% balance.......................24.02623% hail.......................... 6.46631% voltturn...................... 5.62167% sun........................... 4.04532% hailoffense................... 2.70786% trickroom..................... 2.52614% semistall..................... 2.39579% rain.......................... 1.98583% monotype...................... 1.45957% stall......................... 1.05688% sunoffense.................... 0.84512% choice........................ 0.82331% sand.......................... 0.74917% dragmag....................... 0.40124% multiweather.................. 0.19335% monowater..................... 0.17930% tricksun...................... 0.17687% monopsychic................... 0.17203% monofighting.................. 0.15410% monodark...................... 0.12502% monodragon.................... 0.12357% monofire...................... 0.11533% mononormal.................... 0.10806% monopoison.................... 0.10612% rainoffense................... 0.10516% monoice....................... 0.09740% monobug....................... 0.09352% monofairy..................... 0.08335% monosteel..................... 0.06251% gravity....................... 0.06106% monoflying.................... 0.05330% monoghost..................... 0.04119% monorock...................... 0.03586% monograss..................... 0.03150% sandoffense................... 0.03004% hailstall..................... 0.02568% monoelectric.................. 0.02181% trickhail..................... 0.01987% sandstall..................... 0.01890% monoground.................... 0.01648% sunstall...................... 0.01018% rainstall..................... 0.00775% trickrain..................... 0.00727% tailwind...................... 0.00388% allweather.................... 0.00145% trapper....................... 0.00048% tricksand..................... 0.00048% Stalliness (mean: -0.509) |## -2.0|###### |################# -1.0|####################### |############################## 0.0|######################### |############### +1.0|##### |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.78%