weatherless...................84.85277% offense.......................37.67418% hyperoffense..................32.60330% balance.......................25.53702% hail..........................10.36063% hailoffense................... 7.23194% voltturn...................... 6.43667% sun........................... 3.06037% trickroom..................... 2.81325% semistall..................... 2.71533% stall......................... 1.47016% rain.......................... 1.22747% choice........................ 0.73892% sunoffense.................... 0.65656% sand.......................... 0.56086% dragmag....................... 0.52555% tricksun...................... 0.35403% monotype...................... 0.25623% monodragon.................... 0.06457% multiweather.................. 0.05355% monofighting.................. 0.04080% monofire...................... 0.04040% rainoffense................... 0.03637% monowater..................... 0.03526% monoflying.................... 0.02256% monofairy..................... 0.01609% sandstall..................... 0.01336% monoice....................... 0.01289% monosteel..................... 0.01056% gravity....................... 0.00764% rainstall..................... 0.00705% trickhail..................... 0.00432% monodark...................... 0.00415% monopsychic................... 0.00320% monopoison.................... 0.00264% monobug....................... 0.00162% monoghost..................... 0.00129% mononormal.................... 0.00109% sandoffense................... 0.00057% tailwind...................... 0.00030% allweather.................... 0.00006% monoground.................... 0.00005% monorock...................... 0.00005% monograss..................... 0.00002% monoelectric.................. 0.00002% hailstall..................... 0.00000% sunstall...................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.531) |### -2.0|############# |###################### -1.0|##################### |############################ 0.0|############################## |################### +1.0|####### |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.69%