weatherless...................55.58909% sand..........................42.41867% offense.......................37.21233% balance.......................33.63511% semistall.....................13.23176% hyperoffense..................10.44948% stall......................... 5.47132% batonpass..................... 4.73527% sandstall..................... 3.45208% dragmag....................... 2.41670% sandoffense................... 2.12474% rain.......................... 1.40831% monotype...................... 1.13352% sun........................... 0.72378% rainoffense................... 0.54713% sunoffense.................... 0.45881% choice........................ 0.44654% monowater..................... 0.27234% voltturn...................... 0.17420% multiweather.................. 0.15702% trapper....................... 0.14721% monofighting.................. 0.09814% monobug....................... 0.09323% monoghost..................... 0.09323% monopoison.................... 0.07606% monopsychic................... 0.07115% monodark...................... 0.06870% monoground.................... 0.06379% monoflying.................... 0.05398% mononormal.................... 0.05398% monodragon.................... 0.04907% monograss..................... 0.04416% monofire...................... 0.03435% monosteel..................... 0.03190% monorock...................... 0.03190% monoelectric.................. 0.02454% monoice....................... 0.02208% rainstall..................... 0.01963% hail.......................... 0.01717% Stalliness (mean: 0.119) |## -1.5|###### |########### -1.0|################# |######################## -0.5|############################## |############################ 0.0|########################### |########################### +0.5|######################## |################## +1.0|################## |################ +1.5|############# |####### +2.0|#### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.36%