weatherless...................50.28894% sand..........................47.60190% offense.......................34.88403% balance.......................32.38398% semistall.....................15.47062% hyperoffense..................11.20022% stall......................... 6.06115% batonpass..................... 4.76316% sandstall..................... 4.13224% dragmag....................... 2.77203% sandoffense................... 2.43550% rain.......................... 1.35951% sun........................... 0.87995% rainoffense................... 0.63247% monotype...................... 0.58361% sunoffense.................... 0.57780% choice........................ 0.47488% voltturn...................... 0.17302% trapper....................... 0.14740% monowater..................... 0.14484% multiweather.................. 0.13744% monopsychic................... 0.05756% monoghost..................... 0.05629% monobug....................... 0.04570% monograss..................... 0.04283% monoground.................... 0.03598% monopoison.................... 0.03593% monoflying.................... 0.03274% monodark...................... 0.02985% mononormal.................... 0.02739% monodragon.................... 0.02305% monofighting.................. 0.02075% rainstall..................... 0.01951% monorock...................... 0.01789% monofire...................... 0.01420% monoice....................... 0.01020% hail.......................... 0.00714% monosteel..................... 0.00706% monoelectric.................. 0.00638% Stalliness (mean: 0.154) |## -1.5|###### |############# -1.0|#################### |######################### -0.5|############################## |########################### 0.0|########################### |########################### +0.5|######################## |################### +1.0|##################### |#################### +1.5|################# |######### +2.0|##### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.34%