sand..........................74.43428% semistall.....................31.08122% offense.......................28.61785% weatherless...................25.03131% balance.......................21.13523% hyperoffense..................10.20484% stall......................... 8.96086% sandstall..................... 7.97364% sandoffense................... 5.06048% batonpass..................... 3.72161% dragmag....................... 2.80541% rain.......................... 0.47089% rainoffense................... 0.41508% sun........................... 0.06871% monotype...................... 0.03914% monoflying.................... 0.02244% choice........................ 0.01246% monograss..................... 0.01217% multiweather.................. 0.00519% sunoffense.................... 0.00515% monowater..................... 0.00306% rainstall..................... 0.00122% monodragon.................... 0.00119% voltturn...................... 0.00024% monopoison.................... 0.00014% monoghost..................... 0.00008% monobug....................... 0.00002% monofighting.................. 0.00002% mononormal.................... 0.00001% monosteel..................... 0.00000% monopsychic................... 0.00000% monoelectric.................. 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% monorock...................... 0.00000% hail.......................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.412) | -1.5|# |######## -1.0|################ |############## -0.5|############## |########## 0.0|####### |############# +0.5|######## |######### +1.0|############# |################### +1.5|############################## |###### +2.0|###### |# +2.5| more negative = more offensive, more positive = more stall one # = 0.57%