weatherless...................58.02648% offense.......................47.23330% sand..........................36.46037% hyperoffense..................24.86825% balance.......................21.05263% sandoffense................... 9.59564% semistall..................... 4.03351% hail.......................... 3.08594% stall......................... 2.81231% dragmag....................... 2.12823% rain.......................... 2.11303% monotype...................... 1.78197% sandstall..................... 1.56577% choice........................ 1.22458% rainoffense................... 0.82765% voltturn...................... 0.81245% sun........................... 0.81245% trickroom..................... 0.71955% multiweather.................. 0.49828% sunoffense.................... 0.42903% monofighting.................. 0.34119% monoice....................... 0.29897% monopoison.................... 0.27194% monosteel..................... 0.21620% monowater..................... 0.21282% hailstall..................... 0.13850% tricksand..................... 0.12499% monopsychic................... 0.10641% monorock...................... 0.09966% gravity....................... 0.09459% hailoffense................... 0.09121% monofire...................... 0.08952% monograss..................... 0.08108% trapper....................... 0.07770% monoflying.................... 0.06587% monobug....................... 0.06081% monoelectric.................. 0.06081% monodark...................... 0.04054% monodragon.................... 0.02703% mononormal.................... 0.02365% monoghost..................... 0.01858% monoground.................... 0.01689% tailwind...................... 0.01351% trickhail..................... 0.01182% monofairy..................... 0.01013% trickrain..................... 0.00507% tricksun...................... 0.00169% rainstall..................... 0.00169% Stalliness (mean: -0.399) -2.0|## |####### -1.5|############# |################### -1.0|############################## |########################## -0.5|######################### |######################## 0.0|#################### |################# +0.5|######### |###### +1.0|####### |#### +1.5|## |## +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.46%