weatherless...................52.62725% offense.......................44.64902% sand..........................42.65870% hyperoffense..................28.37909% balance.......................19.90986% sandoffense...................12.24943% semistall..................... 3.85254% stall......................... 3.20950% dragmag....................... 2.69691% hail.......................... 2.38834% rain.......................... 1.98142% sandstall..................... 1.94083% choice........................ 1.25255% rainoffense................... 0.95049% voltturn...................... 0.94426% monotype...................... 0.92414% sun........................... 0.70997% trickroom..................... 0.66196% sunoffense.................... 0.50344% multiweather.................. 0.36567% hailstall..................... 0.17623% monofighting.................. 0.16274% monosteel..................... 0.14920% gravity....................... 0.12672% tricksand..................... 0.10821% monowater..................... 0.09500% monorock...................... 0.09466% monoice....................... 0.08022% monopsychic................... 0.08002% monopoison.................... 0.07390% monofire...................... 0.07247% hailoffense................... 0.06240% monograss..................... 0.04671% monoflying.................... 0.03537% trapper....................... 0.02720% monoelectric.................. 0.02572% monobug....................... 0.02483% monodark...................... 0.01481% mononormal.................... 0.01169% monoghost..................... 0.00952% monoground.................... 0.00692% trickhail..................... 0.00613% monodragon.................... 0.00428% rainstall..................... 0.00188% monofairy..................... 0.00184% tailwind...................... 0.00114% trickrain..................... 0.00001% tricksun...................... 0.00000% Stalliness (mean: -0.443) -2.0|## |####### -1.5|############## |################### -1.0|############################## |####################### -0.5|#################### |################## 0.0|################ |############## +0.5|######## |##### +1.0|##### |### +1.5|## |## +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.52%