sand..........................50.73794% weatherless...................45.42766% offense.......................40.37201% hyperoffense..................32.13668% balance.......................18.62046% sandoffense...................14.91102% stall......................... 4.51281% semistall..................... 4.35804% dragmag....................... 3.01745% sandstall..................... 3.00284% hail.......................... 2.00116% rain.......................... 1.83684% choice........................ 1.58592% voltturn...................... 0.84845% rainoffense................... 0.53670% trickroom..................... 0.31136% hailstall..................... 0.29468% gravity....................... 0.23308% monotype...................... 0.15655% monofighting.................. 0.12042% multiweather.................. 0.06118% sun........................... 0.05757% tricksand..................... 0.03201% sunoffense.................... 0.02742% monopsychic................... 0.01498% monosteel..................... 0.00961% hailoffense................... 0.00680% trickhail..................... 0.00595% monowater..................... 0.00424% monorock...................... 0.00259% monoflying.................... 0.00222% monoice....................... 0.00206% monodark...................... 0.00028% trapper....................... 0.00008% monoground.................... 0.00008% monograss..................... 0.00002% monopoison.................... 0.00002% monobug....................... 0.00002% monodragon.................... 0.00001% monofire...................... 0.00000% monoelectric.................. 0.00000% tailwind...................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% monoghost..................... 0.00000% tricksun...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.459) -2.0|## |####### -1.5|########### |################ -1.0|############################## |################# -0.5|################# |########## 0.0|############ |########## +0.5|###### |#### +1.0|#### |#### +1.5|## |# +2.0|### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.63%