balance.......................41.86417% sand..........................39.71343% weatherless...................32.31638% offense.......................27.50788% rain..........................23.77665% hyperoffense..................15.54705% semistall.....................10.38391% dragmag....................... 5.60671% stall......................... 4.69699% voltturn...................... 3.70787% choice........................ 3.20484% sun........................... 2.73010% sandstall..................... 1.61411% hail.......................... 1.51341% sandoffense................... 1.34736% sunstall...................... 1.14021% rainoffense................... 0.56608% rainstall..................... 0.45612% monotype...................... 0.23955% hailstall..................... 0.17234% trickroom..................... 0.16644% sunoffense.................... 0.13317% monowater..................... 0.06422% monodragon.................... 0.06291% multiweather.................. 0.04151% monofire...................... 0.02859% monorock...................... 0.02266% tricksand..................... 0.02258% monoelectric.................. 0.01386% trickrain..................... 0.01228% tailwind...................... 0.01205% monoghost..................... 0.01079% hailoffense................... 0.00964% monoice....................... 0.00811% monopsychic................... 0.00753% monopoison.................... 0.00592% monosteel..................... 0.00484% monofighting.................. 0.00368% monobug....................... 0.00262% gravity....................... 0.00260% monofairy..................... 0.00216% monodark...................... 0.00185% allweather.................... 0.00175% mononormal.................... 0.00174% monograss..................... 0.00064% tricksun...................... 0.00060% monoflying.................... 0.00010% monoground.................... 0.00008% trapper....................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.087) -2.0|## |###### -1.5|##### |#################### -1.0|############## |################## -0.5|################## |############### 0.0|######################### |######################### +0.5|############################## |######################### +1.0|########################## |######## +1.5|####### |### +2.0|#### |## +2.5| |# +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.39%