weatherless...................97.18671% balance.......................40.30169% offense.......................38.63190% dragmag.......................30.15574% hyperoffense..................16.46276% semistall..................... 3.03286% sun........................... 2.31875% sunoffense.................... 2.14543% stall......................... 1.57079% rain.......................... 0.49454% mononormal.................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% choice........................ 0.00000% voltturn...................... 0.00000% sand.......................... 0.00000% monodark...................... 0.00000% hail.......................... 0.00000% monoice....................... 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: -0.023) -2.0|# |############# -1.0|####### |################### 0.0|######################### |############# +1.0|############################## | +2.0| | +3.0| |# more negative = more offensive, more positive = more stall one # = 0.92%