weatherless...................77.43513% offense.......................43.49612% balance.......................34.86950% sand..........................14.91459% hyperoffense..................12.77466% sun........................... 7.11338% semistall..................... 5.86381% voltturn...................... 4.61042% stall......................... 2.99591% monotype...................... 2.96725% multiweather.................. 2.43227% rain.......................... 2.06351% hail.......................... 0.92094% sandoffense................... 0.86744% trickroom..................... 0.76808% dragmag....................... 0.64962% sunoffense.................... 0.47766% sandstall..................... 0.46429% choice........................ 0.41270% monobug....................... 0.38595% monoghost..................... 0.34392% monodragon.................... 0.28087% monoflying.................... 0.27131% monograss..................... 0.26367% monowater..................... 0.24456% monosteel..................... 0.19871% rainoffense................... 0.19298% mononormal.................... 0.18916% monofire...................... 0.17578% monoground.................... 0.14903% sunstall...................... 0.13757% monodark...................... 0.13566% monorock...................... 0.12801% monofighting.................. 0.11655% monopsychic................... 0.11082% monoelectric.................. 0.09171% monopoison.................... 0.08789% tricksand..................... 0.07834% monofairy..................... 0.07452% tailwind...................... 0.04012% gravity....................... 0.03821% monoice....................... 0.03821% trickhail..................... 0.01337% hailoffense................... 0.00955% hailstall..................... 0.00382% tricksun...................... 0.00191% Stalliness (mean: -0.084) -2.0|## |### -1.5|###### |########### -1.0|############# |################ -0.5|####################### |########################## 0.0|############################## |####################### +0.5|################# |############## +1.0|####### |###### +1.5|#### |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.48%