weatherless...................77.11712% balance.......................44.25704% offense.......................32.24011% sand..........................19.45897% hyperoffense..................15.26091% sun........................... 7.02047% semistall..................... 5.72265% voltturn...................... 5.39352% multiweather.................. 3.97860% stall......................... 2.51929% dragmag....................... 1.61328% choice........................ 0.45721% rain.......................... 0.36585% sandstall..................... 0.36413% sandoffense................... 0.27117% monotype...................... 0.14147% sunoffense.................... 0.09758% trickroom..................... 0.08076% monodragon.................... 0.06675% tricksand..................... 0.06223% monodark...................... 0.03094% hail.......................... 0.01702% mononormal.................... 0.01673% monofire...................... 0.00923% monoflying.................... 0.00785% gravity....................... 0.00507% monobug....................... 0.00449% monopsychic................... 0.00253% monoground.................... 0.00121% sunstall...................... 0.00121% monofighting.................. 0.00056% monowater..................... 0.00053% tricksun...................... 0.00023% tailwind...................... 0.00021% monograss..................... 0.00021% monosteel..................... 0.00019% rainoffense................... 0.00018% monoghost..................... 0.00015% monofairy..................... 0.00008% monoelectric.................. 0.00003% monopoison.................... 0.00003% hailoffense................... 0.00001% monorock...................... 0.00000% monoice....................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.041) -2.0|## |### -1.5|##### |################# -1.0|############ |########### -0.5|############ |########################### 0.0|######################### |############################## +0.5|############################# |############# +1.0|########## |###### +1.5|#### |# +2.0|## | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.47%