weatherless...................65.46154% offense.......................51.94628% hyperoffense..................21.99725% sun...........................21.24603% balance.......................21.04494% rain..........................14.99777% multiweather.................. 8.93308% monotype...................... 8.87088% batonpass..................... 5.71927% sand.......................... 5.14801% sunoffense.................... 2.91308% semistall..................... 2.70474% hail.......................... 2.57853% stall......................... 2.30679% mononormal.................... 1.73492% rainoffense................... 1.15038% monowater..................... 0.86776% monoflying.................... 0.83878% monobug....................... 0.78443% sandoffense................... 0.76390% voltturn...................... 0.64916% monopsychic................... 0.63588% monodragon.................... 0.59059% monodark...................... 0.55677% monoghost..................... 0.52476% monofire...................... 0.51691% monosteel..................... 0.48612% monofighting.................. 0.46498% choice........................ 0.46015% dragmag....................... 0.44143% monoice....................... 0.38829% monograss..................... 0.38467% monoground.................... 0.38165% monorock...................... 0.33756% monoelectric.................. 0.31160% monofairy..................... 0.30616% monopoison.................... 0.27416% hailoffense................... 0.23249% sunstall...................... 0.16365% sandstall..................... 0.16365% trapper....................... 0.15701% trickroom..................... 0.09481% rainstall..................... 0.09058% tailwind...................... 0.08152% allweather.................... 0.08152% tricksand..................... 0.02657% swagplay...................... 0.02174% gravity....................... 0.01147% trickhail..................... 0.01027% tricksun...................... 0.01027% trickrain..................... 0.00302% hailstall..................... 0.00181% Stalliness (mean: -0.400) |# -2.0|## |########## -1.0|####################### |############################## 0.0|###################### |########### +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.94%