weatherless...................47.10581% offense.......................43.02393% sun...........................39.83190% hyperoffense..................26.93743% rain..........................21.98626% balance.......................20.58790% multiweather..................13.53226% sunoffense.................... 7.59173% batonpass..................... 5.60221% stall......................... 5.06506% semistall..................... 4.38568% sand.......................... 4.02706% monotype...................... 2.84539% rainoffense................... 2.28241% hail.......................... 0.79920% sunstall...................... 0.73533% mononormal.................... 0.66628% dragmag....................... 0.51093% monoflying.................... 0.42734% sandstall..................... 0.41642% sandoffense................... 0.33828% monobug....................... 0.28975% choice........................ 0.27308% monodragon.................... 0.25359% voltturn...................... 0.24467% monowater..................... 0.24309% monopsychic................... 0.16043% monosteel..................... 0.15780% rainstall..................... 0.15727% monodark...................... 0.13760% monoghost..................... 0.13587% monoground.................... 0.13572% monofairy..................... 0.12378% monofire...................... 0.08105% trickroom..................... 0.06995% monograss..................... 0.06846% gravity....................... 0.06806% monofighting.................. 0.06732% trapper....................... 0.06653% hailoffense................... 0.06104% monoelectric.................. 0.05873% tailwind...................... 0.05699% monopoison.................... 0.05618% monoice....................... 0.05333% monorock...................... 0.02854% swagplay...................... 0.01824% tricksand..................... 0.01356% trickhail..................... 0.01325% tricksun...................... 0.00642% allweather.................... 0.00130% trickrain..................... 0.00108% hailstall..................... 0.00000% Stalliness (mean: -0.325) |# -2.0|#### |################# -1.0|######################### |############################## 0.0|######################## |############## +1.0|######## |#### +2.0|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.76%