weatherless...................56.75275% offense.......................45.30015% balance.......................43.70250% sun...........................18.40811% sand..........................12.25236% rain..........................10.72018% trickroom.....................10.30284% monotype...................... 7.13603% tailwind...................... 6.47224% hail.......................... 5.69952% hyperoffense.................. 5.63686% semistall..................... 3.92135% multiweather.................. 3.83207% voltturn...................... 3.11199% tricksun...................... 1.60369% monofire...................... 1.51256% stall......................... 1.43914% sunoffense.................... 1.31763% monowater..................... 1.03264% monodark...................... 1.00403% monofairy..................... 0.87909% monodragon.................... 0.73504% trickhail..................... 0.62168% trickrain..................... 0.61316% monoflying.................... 0.50895% batonpass..................... 0.41255% monorock...................... 0.33378% tricksand..................... 0.30001% dragmag....................... 0.27786% choice........................ 0.25253% monoelectric.................. 0.22796% monoground.................... 0.22273% mononormal.................... 0.19151% monoice....................... 0.15556% sandoffense................... 0.12135% monograss..................... 0.10289% monosteel..................... 0.09001% rainstall..................... 0.07564% monobug....................... 0.06758% rainoffense................... 0.05411% sandstall..................... 0.04808% monopoison.................... 0.03442% hailoffense................... 0.02968% monopsychic................... 0.02931% monofighting.................. 0.00721% hailstall..................... 0.00648% gravity....................... 0.00137% monoghost..................... 0.00095% allweather.................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.012) |# -1.5|## |#### -1.0|############ |############## -0.5|#################### |############################## 0.0|########################## |############################ +0.5|######################### |############ +1.0|####### |## +1.5|## |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.54%