offense.......................50.21145% weatherless...................47.20687% sun...........................38.01620% rain..........................23.58478% hyperoffense..................22.75554% balance.......................21.62364% multiweather..................14.87921% sunoffense.................... 6.44729% sand.......................... 4.81370% monotype...................... 4.38526% semistall..................... 3.03914% stall......................... 2.37022% rainoffense................... 1.97772% hail.......................... 1.62806% monoghost..................... 0.65233% sunstall...................... 0.50998% dragmag....................... 0.48925% sandoffense................... 0.48510% voltturn...................... 0.43258% monosteel..................... 0.40080% monopsychic................... 0.39665% monowater..................... 0.38283% mononormal.................... 0.34551% monopoison.................... 0.30682% monoflying.................... 0.28194% monofire...................... 0.27226% monodragon.................... 0.27088% monofighting.................. 0.25153% monofairy..................... 0.24186% monodark...................... 0.24186% choice........................ 0.21698% monobug....................... 0.18658% monograss..................... 0.15203% sandstall..................... 0.14512% monorock...................... 0.12991% monoice....................... 0.12853% monoground.................... 0.10365% rainstall..................... 0.10365% trickroom..................... 0.09536% hailoffense................... 0.08292% monoelectric.................. 0.07048% allweather.................... 0.06772% tricksun...................... 0.05805% tailwind...................... 0.05666% gravity....................... 0.04146% trickrain..................... 0.03317% trapper....................... 0.02073% trickhail..................... 0.00276% hailstall..................... 0.00138% tricksand..................... 0.00138% Stalliness (mean: -0.387) |# -2.0|# |#### -1.5|############ |#################### -1.0|############################ |############################ -0.5|############################## |########################### 0.0|###################### |################# +0.5|########## |######## +1.0|#### |## +1.5|### |# +2.0|# | +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.45%