offense.......................46.60099% sun...........................46.18997% weatherless...................39.18911% rain..........................26.96178% hyperoffense..................23.84250% balance.......................22.75342% multiweather..................17.42268% sunoffense.................... 8.30207% sand.......................... 4.20740% semistall..................... 3.72651% stall......................... 3.07658% monotype...................... 2.70981% rainoffense................... 2.26098% hail.......................... 1.08076% sunstall...................... 0.69935% voltturn...................... 0.47310% dragmag....................... 0.42556% monoghost..................... 0.40578% sandoffense................... 0.33214% monosteel..................... 0.26594% monopoison.................... 0.23616% mononormal.................... 0.22079% monowater..................... 0.19196% monofairy..................... 0.18825% monodragon.................... 0.18064% sandstall..................... 0.17364% monoflying.................... 0.17222% monopsychic................... 0.16923% rainstall..................... 0.14097% choice........................ 0.14057% monofire...................... 0.13926% monodark...................... 0.13218% trickroom..................... 0.12702% monofighting.................. 0.12299% monobug....................... 0.10448% tricksun...................... 0.08813% monoground.................... 0.08237% monorock...................... 0.08006% monoice....................... 0.08000% monograss..................... 0.06263% monoelectric.................. 0.06078% gravity....................... 0.06027% hailoffense................... 0.05069% tailwind...................... 0.04882% trickrain..................... 0.04824% allweather.................... 0.03506% trapper....................... 0.01995% trickhail..................... 0.00140% tricksand..................... 0.00117% hailstall..................... 0.00093% Stalliness (mean: -0.355) | -2.0|# |##### -1.5|############# |###################### -1.0|############################## |########################### -0.5|############################ |######################## 0.0|##################### |################### +0.5|########### |######### +1.0|##### |### +1.5|#### |# +2.0|# | +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.44%