sun...........................64.05637% offense.......................44.00285% rain..........................31.27800% weatherless...................24.07113% balance.......................23.37203% multiweather..................23.04150% hyperoffense..................21.91602% sunoffense.................... 9.72091% stall......................... 5.38395% semistall..................... 5.32514% sand.......................... 3.42708% rainoffense................... 1.98766% sunstall...................... 1.18639% monotype...................... 0.53431% voltturn...................... 0.35504% dragmag....................... 0.34285% sandstall..................... 0.29294% rainstall..................... 0.28246% hail.......................... 0.23691% trickroom..................... 0.16377% tricksun...................... 0.15442% gravity....................... 0.13615% choice........................ 0.11016% monosteel..................... 0.09605% sandoffense................... 0.08687% monoghost..................... 0.06921% monopoison.................... 0.06818% trickrain..................... 0.04889% monowater..................... 0.04153% monoflying.................... 0.03359% mononormal.................... 0.02956% monoelectric.................. 0.02759% monopsychic................... 0.02725% monofairy..................... 0.02588% monorock...................... 0.02573% monodragon.................... 0.02254% monofighting.................. 0.02082% trapper....................... 0.01889% monoground.................... 0.01480% monograss..................... 0.01448% tailwind...................... 0.01313% monofire...................... 0.00990% hailoffense................... 0.00691% monobug....................... 0.00626% monoice....................... 0.00532% monodark...................... 0.00244% allweather.................... 0.00076% tricksand..................... 0.00069% trickhail..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.227) | -2.0|# |#### -1.5|########### |################### -1.0|############################## |####################### -0.5|########################### |##################### 0.0|################# |#################### +0.5|############ |######## +1.0|###### |#### +1.5|##### |# +2.0|# |# +2.5|## |# +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.46%