weatherless...................96.61646% offense.......................42.32066% hyperoffense..................31.03550% balance.......................18.85320% monotype...................... 6.74767% semistall..................... 4.08276% stall......................... 3.70787% sand.......................... 2.01132% monosteel..................... 0.95510% monowater..................... 0.88265% monodragon.................... 0.70631% monofighting.................. 0.68966% hail.......................... 0.65420% mononormal.................... 0.64680% monoflying.................... 0.61690% monorock...................... 0.58083% monoelectric.................. 0.57405% rain.......................... 0.49235% monopsychic................... 0.47077% monobug....................... 0.45504% monograss..................... 0.44765% monofairy..................... 0.44641% monoground.................... 0.41127% monoghost..................... 0.39030% monopoison.................... 0.38229% monofire...................... 0.34128% monodark...................... 0.32741% monoice....................... 0.32402% sun........................... 0.28702% sandoffense................... 0.15076% hailoffense................... 0.11715% sandstall..................... 0.09465% sunoffense.................... 0.08663% multiweather.................. 0.05179% rainoffense................... 0.05025% rainstall..................... 0.01911% hailstall..................... 0.01634% dragmag....................... 0.00709% voltturn...................... 0.00586% batonpass..................... 0.00586% sunstall...................... 0.00462% swagplay...................... 0.00092% tailwind...................... 0.00062% Stalliness (mean: -0.451) |# -2.0|#### |################### -1.0|############################## |############################# 0.0|#################### |########### +1.0|###### |#### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.79%