weatherless...................97.03160% offense.......................44.00098% hyperoffense..................30.94918% balance.......................18.25745% monotype...................... 3.80561% semistall..................... 3.73340% stall......................... 3.05899% sand.......................... 1.85460% hail.......................... 0.58848% monosteel..................... 0.58411% monowater..................... 0.52386% monofighting.................. 0.43831% monodragon.................... 0.42698% rain.......................... 0.38256% monoelectric.................. 0.33412% mononormal.................... 0.32002% monoflying.................... 0.31717% monorock...................... 0.31367% monopsychic................... 0.27639% monoground.................... 0.23585% monograss..................... 0.23396% monobug....................... 0.22737% monofairy..................... 0.22689% monofire...................... 0.22473% monoghost..................... 0.22001% monodark...................... 0.19733% sun........................... 0.19183% monopoison.................... 0.17461% monoice....................... 0.17130% sandoffense................... 0.12336% hailoffense................... 0.07674% sandstall..................... 0.06996% sunoffense.................... 0.05162% rainoffense................... 0.04190% multiweather.................. 0.04091% rainstall..................... 0.01310% hailstall..................... 0.01022% voltturn...................... 0.00484% dragmag....................... 0.00353% batonpass..................... 0.00331% sunstall...................... 0.00223% tailwind...................... 0.00052% swagplay...................... 0.00039% Stalliness (mean: -0.477) |# -2.0|#### |################## -1.0|############################## |############################# 0.0|################### |########## +1.0|##### |### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.82%