weatherless...................98.56266% offense.......................52.44806% hyperoffense..................29.99953% balance.......................13.82745% semistall..................... 2.23432% stall......................... 1.49064% monotype...................... 1.39224% sand.......................... 0.70667% hail.......................... 0.67196% monofighting.................. 0.41559% monowater..................... 0.23018% monofairy..................... 0.16224% monosteel..................... 0.15203% sandoffense................... 0.13516% monodragon.................... 0.13354% monoflying.................... 0.10645% monofire...................... 0.10235% monodark...................... 0.08869% monoground.................... 0.07154% mononormal.................... 0.06961% monograss..................... 0.06535% monorock...................... 0.06523% monopsychic................... 0.06309% monoice....................... 0.05535% monobug....................... 0.05297% monopoison.................... 0.03670% rain.......................... 0.03633% monoelectric.................. 0.03509% monoghost..................... 0.02967% sun........................... 0.02725% rainoffense................... 0.02021% hailoffense................... 0.01012% multiweather.................. 0.00479% dragmag....................... 0.00392% rainstall..................... 0.00129% sandstall..................... 0.00111% voltturn...................... 0.00043% sunoffense.................... 0.00003% hailstall..................... 0.00000% swagplay...................... 0.00000% sunstall...................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.599) | -2.0|### |########## -1.0|############################ |############################## 0.0|############# |#### +1.0|## |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.09%