weatherless...................78.22179% offense.......................48.36690% balance.......................29.39355% hyperoffense..................17.49838% rain.......................... 7.31644% sand.......................... 7.27962% sun........................... 5.14836% trickroom..................... 3.32034% voltturn...................... 3.17739% semistall..................... 3.13840% hail.......................... 2.35434% stall......................... 1.60277% monotype...................... 1.03530% sunoffense.................... 0.70175% sandoffense................... 0.64761% rainoffense................... 0.63678% choice........................ 0.59129% hailoffense................... 0.57830% tricksun...................... 0.46350% dragmag....................... 0.40069% multiweather.................. 0.30106% sandstall..................... 0.27724% tricksand..................... 0.22959% monoelectric.................. 0.22742% trickrain..................... 0.21659% monowater..................... 0.15378% monoflying.................... 0.11696% monobug....................... 0.10830% monoghost..................... 0.09313% mononormal.................... 0.08664% monoice....................... 0.08230% monofairy..................... 0.06498% gravity....................... 0.05415% monopsychic................... 0.04548% monodragon.................... 0.04115% monosteel..................... 0.03249% tailwind...................... 0.03032% monofire...................... 0.02382% rainstall..................... 0.02382% monograss..................... 0.02166% monorock...................... 0.01949% monoground.................... 0.01949% monopoison.................... 0.01516% monofighting.................. 0.01516% monodark...................... 0.01083% trapper....................... 0.00866% allweather.................... 0.00650% hailstall..................... 0.00217% Stalliness (mean: -0.275) |# -2.0|## |#### -1.5|####### |############### -1.0|################## |######################## -0.5|############################## |############################# 0.0|########################### |##################### +0.5|################## |########## +1.0|##### |### +1.5|## |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%