weatherless...................74.08348% offense.......................40.21523% balance.......................28.07285% stall.........................15.56102% sand..........................14.55767% hyperoffense..................11.76937% rain.......................... 7.95012% sandstall..................... 7.04912% semistall..................... 4.38153% trickroom..................... 3.53193% sun........................... 3.02079% voltturn...................... 2.99940% tricksand..................... 0.91493% rainoffense................... 0.75916% trickrain..................... 0.75054% choice........................ 0.64666% hail.......................... 0.53165% sandoffense................... 0.46621% tricksun...................... 0.39737% hailoffense................... 0.16612% multiweather.................. 0.14370% monotype...................... 0.11464% dragmag....................... 0.10182% sunoffense.................... 0.09406% monowater..................... 0.05142% monoghost..................... 0.02968% monofairy..................... 0.02039% monoice....................... 0.01331% gravity....................... 0.00713% mononormal.................... 0.00154% monobug....................... 0.00144% rainstall..................... 0.00128% monoelectric.................. 0.00121% monoflying.................... 0.00100% monorock...................... 0.00037% monopoison.................... 0.00021% monoground.................... 0.00017% monopsychic................... 0.00011% hailstall..................... 0.00003% tailwind...................... 0.00000% monodark...................... 0.00000% allweather.................... 0.00000% monograss..................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.193) | -2.0|# |### -1.5|#### |########## -1.0|######### |####################### -0.5|################## |######################### 0.0|#################### |############################## +0.5|############# |###### +1.0|##### |### +1.5|##### |## +2.0|####### |############# +2.5| |#### more negative = more offensive, more positive = more stall one # = 0.48%