weatherless...................79.86840% offense.......................51.75582% balance.......................21.47050% hyperoffense..................21.44450% monotype......................10.51115% rain.......................... 8.23880% sun........................... 5.93384% batonpass..................... 5.39220% sand.......................... 5.08413% semistall..................... 3.08107% hail.......................... 2.72541% stall......................... 2.24811% multiweather.................. 1.77962% voltturn...................... 1.66636% choice........................ 1.62802% rainoffense................... 1.43807% mononormal.................... 1.17760% monowater..................... 1.16791% monoflying.................... 0.98809% monograss..................... 0.95019% monodragon.................... 0.94182% monosteel..................... 0.93036% monoice....................... 0.90039% monoghost..................... 0.77919% monopsychic................... 0.77743% monobug....................... 0.74614% monoelectric.................. 0.63508% monofairy..................... 0.59938% sunoffense.................... 0.59673% sandoffense................... 0.56368% monofire...................... 0.53459% monofighting.................. 0.49801% trickroom..................... 0.45747% monorock...................... 0.44865% monodark...................... 0.41692% monopoison.................... 0.34685% monoground.................... 0.32966% hailoffense................... 0.29220% sandstall..................... 0.18686% dragmag....................... 0.15734% trapper....................... 0.14544% tailwind...................... 0.10313% rainstall..................... 0.08550% sunstall...................... 0.03570% trickrain..................... 0.02556% hailstall..................... 0.01939% tricksand..................... 0.01763% gravity....................... 0.01102% allweather.................... 0.00926% swagplay...................... 0.00485% tricksun...................... 0.00485% trickhail..................... 0.00088% Stalliness (mean: -0.382) -2.0|### |########## -1.0|####################### |############################## 0.0|###################### |########### +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.93%