weatherless...................77.16577% offense.......................51.04265% hyperoffense..................22.84482% balance.......................20.63345% rain..........................10.32508% monotype...................... 8.07052% sun........................... 6.91978% sand.......................... 5.13406% batonpass..................... 4.96974% semistall..................... 3.13283% hail.......................... 2.65272% stall......................... 2.34625% multiweather.................. 2.13074% rainoffense................... 2.04089% voltturn...................... 1.79484% choice........................ 1.78304% mononormal.................... 0.99587% monowater..................... 0.95863% monosteel..................... 0.79080% sunoffense.................... 0.77678% monoflying.................... 0.71059% monodragon.................... 0.70355% monoice....................... 0.66544% monoghost..................... 0.59383% monobug....................... 0.58359% sandoffense................... 0.56128% monopsychic................... 0.55404% trickroom..................... 0.54001% monofairy..................... 0.49156% monograss..................... 0.48072% monoelectric.................. 0.45505% monofire...................... 0.43246% monofighting.................. 0.34161% hailoffense................... 0.32983% monorock...................... 0.32135% monopoison.................... 0.28556% monodark...................... 0.24883% monoground.................... 0.22793% sandstall..................... 0.20690% tailwind...................... 0.12495% trapper....................... 0.12315% dragmag....................... 0.11008% rainstall..................... 0.10480% sunstall...................... 0.05204% trickrain..................... 0.03889% tricksand..................... 0.02410% gravity....................... 0.01281% hailstall..................... 0.01202% swagplay...................... 0.00711% allweather.................... 0.00702% tricksun...................... 0.00320% trickhail..................... 0.00152% Stalliness (mean: -0.399) -2.0|### |########### -1.0|######################### |############################## 0.0|##################### |########### +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.91%